Modeling out the previous design I drew up. The challenge for this one is very little texture use and no normal mapping. Hopefully I can put on a shiny shader to make it look fancy.

Scifi helmet


Working on a concept for some armor I would like to bring into Chivalry: Medieval Warfare; an online PC game I am really into. There was a crazy storm here in Austin and knocked out our power, so I wasn't able to finish the concept. Thankfully the new versions of Photoshop have back ups Woooo. Will finish the concept in the next couple of days.

Returning from the Philippines, I have been staying in Phoenix Arizona for a week. It’s been great to catch up with old friends and enjoying local spots. Looking forward to getting into a regular schedule soon and keep up with doing daily doodles plus more. In the meantime I have started a new routine of doing daily brainstorms for 15 mins a day, aiming to come up with new ideas each day. Some will be real projects, some will go into archives, others a waste bin but I think it will be fun way to evolve my idea process. This was inspired by reading Today Matters by John C Maxwell. Good read so far and look forward to finishing it soon.

While here I have been able to catch up with some other brilliant indie game developers who I have grown and been inspired by. Play tested their latest games and very excited to see what they come up with next. Be sure to check out their games and send some kudos their way.

Steve Swink – Scale – Greatest game design teacher around, its always inspiring to talk to and see what Steve comes up with. Scale introduces a whole new mechanic to games, where the players can manipulate the size of any object in the world. It takes big ol balls to run with a concept like this.

Erin Robinson – Gravity Ghost – Erin recently made some tweaks to the art of her game Gravity Ghost and I can easily see being in trance of this orbital based plat-former.  A game that will take time and skill to master with low penalties for failure, will let tons of people get into Erin’s world and enjoy their time with this game.

Aldo Jeffrey – Unannounced Project – Going to college with Aldo and staying in touch with him through the years, I can definitely say Aldo is one of the hardest working people in the arts industry. No matter which project he goes after he aims above and beyond expectations. From what I have seen so far of his latest project, he is a very epic game that I am sure will be great / unique when it comes out.

Had an amazing time spending a couple of days in Bangkok Thailand. Was able to meet up with old friends, meet new friends, see local bands, explore temples, discover gila monsters, watch Thai boxing, dive into the night life, had the best food ever and more. Definitely visit Thailand if you ever get the chance.

Here are some photos from travel partner Xiayou Liu. (She takes way better photos than me)

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